Identity and Technology

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Questions about Gee: According to Gee, what are some parallels that should to exist between gaming and educational environments?

December 3, 2008

Posted by Wendy Anderson
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2 Comments »

Questions about Gee: According to Gee, what tools are necessary to commit to learning? Why might some people struggle to make those commitments?

December 3, 2008

Posted by Wendy Anderson
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3 Comments »

Questions about Gee: Can one keep their virtual and real world identities separate? Why or why not?

December 3, 2008

Posted by Wendy Anderson
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8 Comments »

Questions about Gee: What is a projective identity and how have you experienced it in your game play? What meaning have we attributed to the characters we play?

December 3, 2008

Posted by Wendy Anderson
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5 Comments »

Questions about Gee: According to Gee, how do games facilitate learning? What are some examples of what you have been reinforce to do or punished for doing in video games (what values exist in the games we play)?

December 3, 2008

Posted by Wendy Anderson
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3 Comments »

Questions about Gee: What are semiotic domains?

December 3, 2008

Posted by Wendy Anderson
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1 Comment »

 

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Pages

  • About the course
  • Assignment 1: Introduction to Self
  • Assignment 2: Favorite Technology
  • Assignment 3: Avatar Portfolio and Presentation
  • Assignment 4: Perspective and Learning Analysis
  • Calendar
  • Course and University Policies
  • un1001 Syllabus

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Recent Posts

  • Today’s Class (Friday, Dec. 12th)
  • Questions for Wright reading: How does user created content influence learning from games?
  • Questions for Wright reading: What are some of the drawbacks from learning from video games or certain types of video games?
  • Questions for Wright reading: Do games offer problem solving? Provide an example of how a specific game offers or does not offer problem solving.
  • Questions for Wright reading: Do games offer self-esteem? Provide an example of how a specific game offers or does not offer self-esteem.

Recent Comments

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